Hi everyone! For the last month or so, I’ve been working on the art for our new and upcoming game (title coming soon). This was mostly the concept art which involved creating monsters for the AI and designing the player character and their weapons. The crystal monsters were where I was able to be the most […]
Blog
May 2016 Summary
Now this is really late! Last month I spent time on refining our combat system, adding new features to give us better control and solving a few problems around using an IK System. The goal being to let the player be able to see their entire body whilst performing actions, like shooting. Because a number […]
The Road to Development
After a busy month, we take some time to talk about our development roadmap. Find out what our current plans are and what is to come. It’s going to be a long road, but it will be a worthwhile journey.
April 2016 Summary
It’s been a pretty busy month! And this post is late! But it has been by far the most productive, making some pretty big leaps forward which is why it’s been a little quiet from us lately. There hasn’t been a developer diary for a while, but one should be coming soon! So last month […]
Environment Art for New Game
Hello everyone! Unfortunately I was unable to post for a while due to my day job, which meant I couldn’t work on the game much at all. But I’ve managed to re-arrange things a bit so that I can get back into working with Alex on the project. Hurray! So now that I’ve made some time, […]
March 2016 Summary
Last month has been a mixed bag of many things to be done. The survey we ran went very well and the results were surprising. We now have a much better idea of what we can do with the audience we currently have. We still have our work cut out for us if our new […]
The Survey has Ended
The survey has come to an end! We’d like to thank everyone who has taken the survey. The information you have given us is going to help us understand more about the options we have and the direction we’re likely to move in. Alex is going to be doing a bit of data crunching on […]
Answering Your Questions
Thank you to everyone who has taken part in the Redefinition Games Survey. The response we’ve received has really blown us away! Since the beginning of the survey, a number of people have left us a few questions. So we’ve taken a bit of time to answer them in a video. You can watch it […]
Make A Difference
Hey everyone! We’re currently running a survey to help us understand what we can do with some of our upcoming game releases, and whether they might be a good idea or not. A lot of the questions you will see are related to things we may or may not do in the future, and is […]
February 2016 Summary
Amongst the panic and madness of last month, and the continued madness considering it’s already 1/3 of the way into March already, I managed to get a few things done. Our new game is moving along nicely and now has a basic level editor! This past week, I’ve been setting up a kind of floor […]