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Developer Diary

July Update!


So once again we are making progress slowly. With the need to complete assignments for school, and bashing out a quick experimental game with our flash framework why wouldn’t it be. The last month has probably been the hardest month for us. Juggling a constant bombardment of new topics in our courses, in our development […]

Developer Diary, Minotaur Maze

Minotaur Maze


After two weeks of bashing out code pretty much continuously and adding more features then I originally was intending for the initial release. We can finally say WE HAVE A GAME FINISHED! We’re happy to announce a spin off of our intended title, “Minotaur Maze” which we will be entering into the Unity3d Flash Competition. […]