For the last month or so we’ve been recharging our batteries and taking time to re-evaluate what we’ve been trying do at Redefinition Games.
This year has been full of wonderful overwhelming surprises and unexpected events which have made creating games, and creating in general, a very challenging and difficult thing to do.
It has been hard to keep our spirits up where they need to be, with studying and part-time work always in the way of creating games and other content. We spent most of the year exhausted and significantly uninspired, but still trying to work on games.
Earlier this year, Alex’s grandfather had also passed away. Which had made focusing on development even more difficult.
So after everything that has happened this year, and after the Kickstarter, we decided to give ourselves some time to think about what we hope to do and find the inspiration to help us move forward again.
With all the excitement around The Very Organized Thief, we had diverted off our original plans and ended up doing things which were opposite to what we had learnt over the years. Resulting in many things that we were hoping to do not happening, and the Kickstarter being a flop for good reasons.
To sum up, we were completely burnt out and stretched very thin.
So next year, we will be returning to those plans. It means more smaller games for people to enjoy, which will also keep us inspired while we iron out issues in our code and workflow through these games. We’ll also still be working on The Very Organized Thief, which will be using the things we have learnt through the smaller titles to help us find out a number of unknowns with certain features and improve the overall quality of those features.
It’s a development process which has worked for us for a number of things before, and will help us spread research and development out over time. We’re still learning a lot as Redefinition Games grows and much of what we do is highly experimental. But we are determined to make sure that the games we create are fun and enjoyable for everyone.
Over the next year we will be making more announcements and keeping everyone up to date with development, along with some new surprises.
It’s hard to explain how much this year has meant to us. To find everyday that people have been enjoying our games and sharing their Let’s Plays of them. It has kept us hanging in there and helped us push forward through the toughest of times. So we want to give a huge thank you to everyone for their support and keeping us inspired!
We hope everyone has a wonderful holiday, a Merry Christmas and your New Years be a happy one!
Not sure how your Kickstarter failed, the game looks fantastic.
I’ll be grabbing a copy on payday.. I hope you guys get the funding, and the recognition you deserve.
Keep your heads up and keep refining.. I think you’ve got something pretty special here. :)
Thanks Cyanyde : )
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